Echoes of the Greenmark
A vertical slice: one overworld, one dungeon, three enemies, three weapons.
WASD / arrows move
Space attack / fire / place bomb
1 2 3 sword · bow · bombs
E talk, close text
M sound on/off
R restart the slice
No copyright harmed. Every sprite, tile, sound and name here is drawn or written from scratch for this project. It borrows the grammar of an early top-down adventure — screen-based maps, hearts, keys, locked doors, bombable walls, a boss room — not its assets, characters or titles.