Echoes of the Greenmark

A vertical slice: one overworld, one dungeon, three enemies, three weapons.

WASD / arrows move Space attack / fire / place bomb 1 2 3 sword · bow · bombs E talk, close text M sound on/off R restart the slice

No copyright harmed. Every sprite, tile, sound and name here is drawn or written from scratch for this project. It borrows the grammar of an early top-down adventure — screen-based maps, hearts, keys, locked doors, bombable walls, a boss room — not its assets, characters or titles.