The same one-paragraph request was given three times to the same local AI model, through three different
agent setups. Every line of code below was written by a model running on a single desktop graphics card. No cloud model wrote any of it.
ModelQwen3.8-Flash-Next, 2-bit (IQ2_XS)
Served byStrata, an open-source engine that streams the model's experts from RAM
HardwareOne RTX 4060 Ti (16 GB) and 62 GB of system RAM
SpeedAbout 30–35 tokens/s writing, ~1,100 tokens/s reading
01
pi agent
Triforce of the Goddess
- Time
- ~25 minutes
- Tool calls
- 43
- Game code
- 968 lines, 1 file
A lightweight open-source coding agent with a small system prompt. The first two attempts spent their whole
output budget planning the game inside the model's thinking and never wrote a line. A hard cap on thinking
fixed that, and the third attempt built the game in one pass. Its art is all canvas rectangles.
WASD/arrows move · Space sword · F bow · B bomb · R restart
Play build 1
02
Claude Code, misconfigured
Crown & Cavern
- Time
- ~11.8 hours of activity
- Tool calls
- 649
- Game code
- 1,481 lines, 8 files
Anthropic's Claude Code harness pointed at the local model, before we knew what it needed. It
finished, but slowly. Claude Code assumed a ~1M-token context window, so it never compacted the conversation
and ran into the server's real limit. In auto mode, a permission check before every action kept pushing the main
conversation out of the model's cache, so most of the time went to re-reading its own history. Images were off at
first, so it inspected its tile sheet as ASCII art.
WASD/arrows move · J/Space sword · K bow · L bomb · E interact · Enter begin
Play build 2
03
Claude Code, configured
Echoes of the Greenmark
- Time
- ~3.6 hours
- Tool calls
- 314
- Game code
- 1,364 lines, 5 files
The same harness after fixing the setup: compaction tuned to the real context size, auto mode off, and the
model's image input turned on. It finished in less than a third of the time and also wrote its own tests: a
163-check harness (map shape, exits, mechanics, solvability) and a bot that plays the full route.
WASD/arrows move · Space attack · 123 weapon · E talk · M sound · R restart
Play build 3